What is perhaps the most interesting mode in the saga was introduced in what is considered the worst of its installments, WipEout Fusion for PS2 (although its current format is more based on the Pure version). On a personal level, there is still no single mode that beats Zone. Once we start to measure it, WipEout transforms and opens up all kinds of possibilities to turn the circuit into a playing field. The side brakes are in this sense the best heritage of WipEout, which allows us to refine our trajectory to absurd levels, but which is associated with a rather complex learning curve for a beginner, who will probably avoid their use and try to take the curves as in any other racing game. The constant in all three games is a pinpoint control that allows total control over the ship. WipEout: Omega Collection collects in a pack the content of the last three games of the saga: WipEout HD, WipEout Fury and WipEout 2048. We also have modes to bore: in addition to the typical Race, Time Trial, Quick Lap and the like, we have Zone, Elimination, Detonator, Zone Battle … WipEout HD + Fury was already a fairly diverse set at the time, but 2048 ends Finish it off with new gameplay options, like the two types of weapon plate.
Earning a Gold medal (or Elite Pass in 2048) in each event can take more than fifty hours. All remastered for the occasion and with a new soundtrack.īetween the three they add up to a more than decent number of races: the 60 events of 2048 are accompanied by the 87 of HD and the 80 of Fury.
WipEout: Omega Collection collects in a pack the content of the last three games in the saga: WipEout HD (a PS3 game that recreated content from the Pure and Pulse deliveries of PSP), WipEout Fury (an expansion of WipEout HD that practically doubled the content, this time new) and WipEout 2048 (last original installment, released on PS Vita). Every time I play WipEout I feel like I’m traversing the future envisioned more than a century ago by a handful of Italians who love speed and risk. Despite this, I feel that Futurism was exactly what it promised: a fleeting violent outburst that forever changed the way we see the world. In reality the movement had ended two decades earlier, with the start of the First World War. The Futurists never saw their dreams come true: their passion for war and their excessive patriotism were insufficient to attract Mussolini and Italian fascism, so their architecture was never built.įrom this artistic avant-garde we have drawings, sculptures and poems, but the closest there is to a real building was the race track on the roof of the Fiat factory in Turin (1934).
This writing exalted “aggressive movement, feverish insomnia, running, somersault, slap and punch”. “A roaring automobile that seems to be running on shrapnel is more beautiful than the Victory of Samothrace.” With this phrase ends the fourth of the eleven points of the Futurist Manifesto published by the poet Filippo Tommaso Marinetti in 1909. WipEout: Omega Collection fantastically recovers three great titles from a saga that screams for a new installment.